New changes in COMBAT :
1. Archer towers now shoot twice as fast to better take down weak hordes.
First, for low level archer towers, they
will affect slightly, even to low hit points troops such as archers and
goblins. However, it is nice and cool when we see the speed of battles likely
to increase. Second, for high level archer towers, they will be very heinous
with very fast attack. Archer tower level 12 can kill an archer with one shot.
So, archers will be killed 2 folds quickly. And lava pups and skeletons will
have the same fate. The last, of course, the damage per second of archer towers
is unchanged.
2. Inferno Towers now shoot for a longer time before getting depleted.
This means they will be no longer run
fast out of dark elixir like before. However, the loading cost is unchanged
4. Cannons, barracks, laboratory, spell factory and dark elixir drills have higher hit points on almost all levels.
In contrast to army camps, these
structures have a low hit points, so they are destroyed easily. Thanks for this
improvement.
5. Hit points values have been adjusted slightly for many other buildings.
6. Lava pup hit points has been decreased slightly.
It will decrease the strength of Lava
hound because of many three starred battles by lava hound.